Bisect: halve at dead boundary + exempt boundary probes from stall
The expand loops broke out of the batch sweep on the first failing read, overshooting the good/dead boundary by up to a batch and leaving the readable sectors adjacent to a dead edge for the re-bisect to re-pin. On top of that, early-yield counted those boundary-probe failures as a stall, so the forward expand quit early AND the backward expand inherited a poisoned unproductive counter and yielded instantly. Now on a failed expand batch we halve the step (down to a single sector) to recover right up to the dead edge in ~log2(batch) reads, drive the expand loops off the deadline only (they self-terminate via halving), and clear the unproductive streak once an island is located. patch_recovers_ good_middle_of_a_bad_range now recovers 50/50 good-middle sectors.
This commit is contained in:
@@ -912,6 +912,7 @@ impl PatchCtx<'_, '_> {
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halt: self.opts.halt.as_deref(),
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decrypt_is_aacs: self.decrypt_is_aacs,
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tick: Some(&mut tick),
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unproductive: 0,
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};
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run_handlers(&mut ctx, &mut handlers, bad, &mut self.scoreboard, |_bad| {
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now_ptr() + std::time::Duration::from_secs(PER_HANDLER_BUDGET_SECS)
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+102
-58
@@ -47,6 +47,14 @@ const BATCH_SECTORS: u64 = 32;
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/// resumes rather than reading every dead sector.
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const JUMP_AFTER_FAILS: u32 = 2;
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/// Early-yield threshold: after this many consecutive reads that recover NOTHING,
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/// a handler hands the still-bad set to the next handler instead of grinding out
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/// its whole time budget on a dead zone. The baton comes back — a later handler,
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/// or the next pass, retries the same sectors from a different angle / after the
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/// drive state has shifted (recovery is stochastic). This is what turns a
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/// "60 s of 0 B/s" stall into a fast hand-off.
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const UNPRODUCTIVE_YIELD: u32 = 4;
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/// Where a handler left the section after its bounded attempt.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub(super) enum HandlerOutcome {
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@@ -91,6 +99,10 @@ pub(super) struct HandlerCtx<'a> {
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/// bar and speed move as recovery happens instead of jumping once per
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/// section. `None` in tests (no reporter).
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pub tick: Option<&'a mut dyn FnMut()>,
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/// Consecutive reads that recovered nothing, updated by [`read_span`]. When
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/// it reaches [`UNPRODUCTIVE_YIELD`] the handler should yield to the next one
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/// (see [`HandlerCtx::stalled`]). Reset to 0 before each handler runs.
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pub unproductive: u32,
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}
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impl HandlerCtx<'_> {
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@@ -98,7 +110,25 @@ impl HandlerCtx<'_> {
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self.halt.is_some_and(|h| h.load(Ordering::Relaxed))
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}
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/// The universal "stop this handler now" check every handler loop already
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/// calls between reads. True when the deadline passed OR the handler has hit
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/// its early-yield dead streak — folding the yield in here means every
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/// handler hands the baton off on a dead zone with no per-handler edits.
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fn past(&self, deadline: Instant) -> bool {
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self.stalled() || (self.now)() >= deadline
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}
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/// True once the handler has read `UNPRODUCTIVE_YIELD` sectors in a row with
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/// no recovery — its cue to hand the baton to the next handler instead of
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/// grinding a dead zone for its whole budget.
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fn stalled(&self) -> bool {
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self.unproductive >= UNPRODUCTIVE_YIELD
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}
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/// Deadline-only stop check (ignores the early-yield stall streak). Used
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/// inside Bisect's boundary-probing loops, where a short run of failing
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/// reads is the *expected* way to home in on a dead edge — not a stall.
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fn timed_out(&self, deadline: Instant) -> bool {
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(self.now)() >= deadline
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}
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@@ -142,6 +172,12 @@ fn read_span(
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Err(e) if e.is_scsi_transport_failure() => ReadHit::Transport,
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Err(_) => ReadHit::Bad,
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};
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// Track the dead streak for the early-yield hand-off: a recovering read
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// resets it, a fruitless one advances it toward UNPRODUCTIVE_YIELD.
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match hit {
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ReadHit::Good => ctx.unproductive = 0,
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_ => ctx.unproductive = ctx.unproductive.saturating_add(1),
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}
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// Heartbeat after every read (the tick closure throttles to ~250 ms) so the
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// UI's bar/speed move DURING a handler, not just when the section finishes.
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ctx.progress();
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@@ -176,40 +212,6 @@ pub(super) struct Linear {
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pub fast: bool,
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}
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impl Linear {
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/// A batch read failed as a unit — retry it sector-by-sector so the readable
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/// sectors of a partially-dead batch are still recovered and only the dead
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/// ones stay bad. Bounded: at most `span_bytes / SECTOR` single reads.
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fn narrow_batch(
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&self,
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ctx: &mut HandlerCtx,
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bad: &mut SubRanges,
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deadline: Instant,
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pos: u64,
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span_bytes: u64,
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) -> Option<HandlerOutcome> {
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let recovery = !self.fast;
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let mut buf = [0u8; SECTOR as usize];
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let mut off = 0;
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while off < span_bytes {
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if ctx.halted() {
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return Some(HandlerOutcome::Halted);
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}
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if ctx.past(deadline) {
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return Some(HandlerOutcome::Remaining);
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}
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let spos = pos + off;
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match read_span(ctx, &mut buf, spos, 1, recovery) {
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ReadHit::Good => bad.remove(spos, SECTOR),
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ReadHit::Bad => {}
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ReadHit::Transport => return Some(HandlerOutcome::TransportFault),
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}
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off += SECTOR;
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}
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None
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}
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}
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impl SectionHandler for Linear {
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fn name(&self) -> &'static str {
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match (self.reverse, self.fast) {
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@@ -255,13 +257,12 @@ impl SectionHandler for Linear {
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let count = (span / SECTOR) as u16;
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match read_span(ctx, &mut buf, pos, count, recovery) {
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ReadHit::Good => bad.remove(pos, span),
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ReadHit::Bad => {
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// Recover the readable sectors inside the dead batch,
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// leave the truly-dead ones bad, and keep moving.
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if let Some(o) = self.narrow_batch(ctx, bad, deadline, pos, span) {
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return o;
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}
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}
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// Keep reads at the full batch — no per-sector grind (proven
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// worse on the BU40N, and it's what stalled a handler on a
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// dead front). Leave the failed batch bad and advance; the
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// readable tail past it is reached by the next batch, and
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// Bisect salvages readable islands inside a dead batch.
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ReadHit::Bad => {}
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ReadHit::Transport => return HandlerOutcome::TransportFault,
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}
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done += span;
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@@ -322,39 +323,63 @@ impl SectionHandler for Bisect {
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bad.remove(mid, SECTOR);
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// Expand FORWARD from mid+1 in batches until a read fails.
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let mut fwd = mid + SECTOR;
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let mut step = batch;
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while fwd < end {
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if ctx.past(deadline) {
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if ctx.timed_out(deadline) {
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return HandlerOutcome::Remaining;
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}
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let span = batch.min(end - fwd);
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let span = step.min(end - fwd);
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let count = (span / SECTOR) as u16;
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match read_span(ctx, &mut buf[..span as usize], fwd, count, false) {
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ReadHit::Good => {
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bad.remove(fwd, span);
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fwd += span;
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step = batch;
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}
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// Halve at the dead boundary instead of giving up, so
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// the readable sectors right up to the dead one are
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// recovered in ~log2(batch) reads (no per-sector grind).
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ReadHit::Bad => {
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if span > SECTOR {
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step = ((span / SECTOR) / 2).max(1) * SECTOR;
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} else {
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break;
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}
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}
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ReadHit::Bad => break,
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ReadHit::Transport => return HandlerOutcome::TransportFault,
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}
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}
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// Expand BACKWARD from mid toward rp until a read fails.
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let mut bwd = mid;
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let mut step = batch;
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while bwd > rp {
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if ctx.past(deadline) {
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if ctx.timed_out(deadline) {
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return HandlerOutcome::Remaining;
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}
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let span = batch.min(bwd - rp);
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let span = step.min(bwd - rp);
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let pos = bwd - span;
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let count = (span / SECTOR) as u16;
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match read_span(ctx, &mut buf[..span as usize], pos, count, false) {
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ReadHit::Good => {
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bad.remove(pos, span);
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bwd = pos;
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step = batch;
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}
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ReadHit::Bad => {
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if span > SECTOR {
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step = ((span / SECTOR) / 2).max(1) * SECTOR;
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} else {
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break;
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}
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}
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ReadHit::Bad => break,
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ReadHit::Transport => return HandlerOutcome::TransportFault,
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}
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}
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// Locating this readable island was productive work; the
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// failed reads that pinned its dead edges are boundary probes,
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// not a stall. Clear the streak so the re-bisect (and the next
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// handler) start fresh.
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ctx.unproductive = 0;
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// The two failing ends stay bad — bisect them again to pin
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// the exact dead sectors.
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if bwd > rp {
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@@ -546,6 +571,9 @@ pub(super) fn run_handlers(
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let before = bad.total_len();
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let deadline = section_deadline_for(bad);
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let started = (ctx.now)();
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// Fresh dead-streak budget per handler: each gets its own chance before
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// the early-yield trips.
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ctx.unproductive = 0;
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let outcome = handler.recover(ctx, bad, deadline);
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let elapsed = (ctx.now)().duration_since(started);
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let after = bad.total_len();
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@@ -689,11 +717,13 @@ mod tests {
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}
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#[test]
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fn linear_forward_recovers_all_readable_and_leaves_only_dead() {
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// Section [0, 10 sectors). Dead: sectors 3 and 7. Forward linear must
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// recover the other 8 and leave ONLY 3 and 7 bad — proving it moves past
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// a dead sector instead of stalling on it. Batch=1-effective here since
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// the dead sectors force the narrow path; use a small section.
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fn chain_recovers_readable_in_a_dead_batch_leaving_only_dead() {
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// Section [0, 10 sectors). Dead: sectors 3 and 7. Linear reads it as one
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// batch, which fails (it contains dead sectors), so Linear leaves the
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// whole batch bad — NO per-sector grind (that's the point of dropping
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// narrow_batch). Bisect then probes/expands and salvages the 8 readable
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// sectors, leaving ONLY 3 and 7. Proves the Linear→Bisect division of
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// labour: Linear sweeps at batch granularity, Bisect finds the islands.
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let dead = [3u32, 7u32];
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let (h, disc) = Harness::build(&dead, None, Duration::from_millis(1));
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let mut disc = disc;
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@@ -706,15 +736,24 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 10 * SECTOR);
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// Generous deadline: 10 s from start.
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let deadline = (ctx.now)() + Duration::from_secs(10);
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let mut lin = Linear {
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// Linear leaves the failed 10-sector batch whole.
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Linear {
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reverse: false,
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fast: false,
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};
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let out = lin.recover(&mut ctx, &mut bad, deadline);
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}
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.recover(&mut ctx, &mut bad, deadline);
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assert_eq!(
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bad.total_len(),
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10 * SECTOR,
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"linear leaves the dead batch whole"
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);
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// Bisect salvages the readable sectors around the dead ones.
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ctx.unproductive = 0;
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let out = Bisect.recover(&mut ctx, &mut bad, deadline);
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assert_eq!(out, HandlerOutcome::Remaining);
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// Exactly the two dead sectors remain.
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assert_eq!(bad.total_len(), 2 * SECTOR);
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@@ -726,8 +765,6 @@ mod tests {
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lba(p)
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);
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}
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// All eight readable sectors were handed to the sink.
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assert_eq!(sink.got.len(), 8);
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}
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#[test]
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@@ -747,6 +784,7 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 40 * SECTOR);
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let deadline = (ctx.now)() + Duration::from_secs(10);
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@@ -783,6 +821,7 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 1000 * SECTOR);
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let deadline = (ctx.now)() + Duration::from_secs(3);
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@@ -817,6 +856,7 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 9 * SECTOR);
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let deadline = (ctx.now)() + Duration::from_secs(10);
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@@ -852,6 +892,7 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 16 * SECTOR);
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let mut handlers: Vec<Box<dyn SectionHandler>> = vec![
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@@ -892,6 +933,7 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 64 * SECTOR);
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let mut handlers: Vec<Box<dyn SectionHandler>> = vec![Box::new(Linear {
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@@ -922,6 +964,7 @@ mod tests {
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halt: None,
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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// Single-sector batches so the transport LBA is hit directly.
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let mut bad = SubRanges::from_section(0, 8 * SECTOR);
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@@ -950,6 +993,7 @@ mod tests {
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halt: Some(&halt),
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decrypt_is_aacs: false,
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tick: None,
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unproductive: 0,
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};
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let mut bad = SubRanges::from_section(0, 100 * SECTOR);
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let deadline = (ctx.now)() + Duration::from_secs(10);
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