demux: solidify sink — reuse canonical primitives, fix 3 bugs
Delete re-implementations in the demux:// sink and wire to proven helpers; keep only genuinely-new functionality. - AnnexB reframing: delete the sink's local length_prefixed_to_annexb (it break'd on a zero-length NAL, dropping the rest of the access unit) and call the canonical append_length_prefixed_as_annex_b in mux::hevc, which skips just the empty NAL. - HEVC param sets: delete hvcc_param_sets; reuse hvcc_to_annex_b. - avcC param sets: hoist as the new canonical avcc_to_annex_b in mux::hevc, next to hvcc_to_annex_b (the symmetry point); the sink calls it. - PGS .sup: emit a synthetic clear display set (empty PCS + END) at pts + duration_ns so subtitles time out instead of lingering to EOF. - TimelineContinuity: move verbatim into the shared mux::timeline module (with the prev_offset straggler-remap intact) and use it from both the MKV muxer and the demux sink; delete the sink's drifted TimelineRebase copy (which lacked the straggler branch). - VobSub .idx: emit the conventional 'id: <lang2>, index: 0' line mkvmerge reads to assign the subtitle language; palette reuse unchanged. - output(): seed DemuxOptions.base from title.playlist when non-empty. New constants for the PGS clear-segment framing and avcC header cite the public HDMV PGS (BD-ROM Part 3) and ISO/IEC 14496-15 specs. Tests: a zero-length NAL mid-frame no longer truncates the AU; a frame with duration_ns produces a .sup clear segment; existing demux tests stay green.
This commit is contained in:
@@ -0,0 +1,421 @@
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//! Shared clip-boundary timeline-continuity corrector.
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//!
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//! A BD/UHD title's clips are read as one concatenated sector stream (clip
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//! boundaries / mpls connection_condition are not plumbed to the mux), so at a
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//! non-seamless boundary the source PES PTS jumps backward. Left uncorrected,
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//! that produces a sustained band of non-monotonic block timestamps. Every
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//! muxer/sink that consumes the interleaved per-track PES stream and emits a
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//! monotonic timeline (the MKV muxer, the `demux://` elementary-stream sink)
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//! uses [`TimelineContinuity`] so the correction lives in exactly one place.
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/// A backward PTS step larger than this is treated as a clip-boundary
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/// discontinuity (a non-seamless BD clip / dual-layer-break where the source
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/// PES PTS resets), NOT as B-frame reorder. HEVC/H.264 reorder depth tops out
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/// around 16 frames (<1s at 24 fps); 3s sits comfortably above any legitimate
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/// reorder window and far below any real clip's duration, so it never
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/// false-triggers within a clip.
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pub(crate) const DISCONTINUITY_BACKSTEP_NS: i64 = 3_000_000_000;
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/// Sub-frame gap inserted after a rebased discontinuity so the first frame of
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/// the new clip lands strictly after the previous timeline high (1 ms).
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pub(crate) const DISCONTINUITY_GAP_NS: i64 = 1_000_000;
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/// Global timeline-continuity corrector. freemkv reads a BD title's clips as
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/// one concatenated sector stream (clip boundaries / mpls connection_condition
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/// are not plumbed to the mux), so at a non-seamless boundary the source PES
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/// PTS jumps backward. Left uncorrected, that produces a sustained band of
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/// non-monotonic block timestamps (ffmpeg then derives non-monotonic DTS).
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///
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/// A single running `offset_ns` is applied to EVERY track, so the concatenated
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/// clips form one monotonic timeline AND A/V sync is preserved (all tracks at a
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/// boundary shift by the same amount). It is global, not per-track: a clip
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/// boundary resets every stream together by the same delta.
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///
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/// **Only the VIDEO track drives epoch decisions.** A title carries one video
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/// track plus many interleaved audio + subtitle tracks (Top Gun UHD: 2 video,
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/// 11 audio, 32 PGS). Those non-video tracks are sparse and lag the video by
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/// seconds, so their raw PTS swing well over the 3 s discontinuity threshold
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/// against a shared frontier even within a SINGLE clip — a late subtitle PTS
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/// would ratchet `high_ns` up, then the next normal video frame would sit >3 s
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/// below it and be misread as a clip boundary, permanently bumping `offset_ns`.
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/// That false-positive ratchet (firing thousands of times on a one-clip title)
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/// inflated Top Gun's cluster/Cue timestamps into the billions of ms and
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/// destroyed its seek index. The clip-boundary INFERENCE is therefore keyed on
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/// video PTS alone: video establishes and advances the frontier and is the only
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/// track that can open a new epoch. Non-video frames are remapped under the
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/// CURRENT offset and never touch the frontier or the offset — they ride the
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/// timeline the video defines, preserving A/V sync (all tracks at a boundary
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/// shift by the same delta) without ever triggering a rebase themselves.
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///
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/// The demuxer interleaves the tracks, so at a real (multi-clip) boundary the
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/// streams do NOT all reset on the same frame — a lagging audio/PGS frame from
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/// the just-ended clip's tail can arrive AFTER the next clip's video has already
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/// reset the epoch. Such a "straggler" carries an old-epoch raw PTS; adding the
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/// new (clip-sized) offset to it would fling it far past the frontier and force
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/// a forward-dated split cluster. A non-video frame whose mapped position lands
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/// more than a backstep past the frontier is therefore clamped to the frontier
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/// (the seam) — it never perturbs the offset or the frontier and never
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/// forward-dates a cluster. Genuine multi-clip seamless rebasing (the design
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/// that is correct for real HEVC/H.264 multi-clip titles) is preserved: it is
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/// the video back-jump that opens a new epoch, exactly as before.
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pub(crate) struct TimelineContinuity {
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/// Offset (ns) added to raw PTS for the CURRENT epoch.
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pub(crate) offset_ns: i64,
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/// Offset (ns) of the immediately previous epoch — used to recognise and
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/// remap a non-video tail straggler at a boundary (an old-epoch frame whose
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/// current-offset mapping flies forward but whose previous-offset mapping
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/// lands at the seam). Equals `offset_ns` until the first boundary.
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pub(crate) prev_offset_ns: i64,
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/// Highest adjusted VIDEO PTS (ns) accepted onto the timeline so far — the
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/// running frontier. `None` until the first video frame. Only video advances
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/// it; non-video tracks never touch it.
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pub(crate) high_ns: Option<i64>,
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}
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impl TimelineContinuity {
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pub(crate) fn new() -> Self {
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Self {
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offset_ns: 0,
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prev_offset_ns: 0,
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high_ns: None,
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}
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}
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/// Map a raw PES PTS (ns) onto the continuous output timeline.
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///
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/// `drives_epoch` gates EVERY epoch decision. It is `true` for the PRIMARY
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/// video track (base layer, track 0) ONLY. Every other track — audio, PGS
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/// subtitle, and a second video track such as a Dolby Vision enhancement
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/// layer — passes `false` and is a passive rider. (The DV EL is video but
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/// runs its own PTS timeline interleaved with the base layer's; letting it
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/// drive epochs would false-trigger a reset on every GOP.)
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///
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/// **Passive tracks** (`drives_epoch == false`). Always remapped under the
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/// CURRENT offset. They never advance `high_ns`, never trigger a clip-boundary
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/// reset, and never bump `offset_ns`. This is what kills the single-clip
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/// ratchet: a sparse/lagging subtitle/audio PTS, or an interleaved EL frame,
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/// can no longer push the frontier up and make the next base-video frame look
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/// like a boundary. A/V sync is preserved because the offset they ride is the
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/// same one the base video established for the epoch.
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///
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/// **Primary video** (`drives_epoch == true`):
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/// - **Backward jump > `DISCONTINUITY_BACKSTEP_NS`** vs the frontier =
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/// clip-boundary reset: open a new epoch (bump the offset so this frame
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/// continues just after the frontier). This is the genuine multi-clip
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/// seamless rebasing, now driven only by real base-video back-jumps.
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/// - **Everything else** (normal progression + sub-threshold B-frame reorder
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/// dips) passes through with the current offset and advances the frontier,
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/// preserving PTS.
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pub(crate) fn adjust(&mut self, raw_pts_ns: i64, drives_epoch: bool) -> i64 {
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// Passive track: ride the current epoch's offset. Never advance the
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// frontier and never open an epoch — these tracks each run on their own
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// (sparse/laggy/independent) timeline and would false-trigger the ratchet.
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if !drives_epoch {
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let mapped = raw_pts_ns.saturating_add(self.offset_ns);
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// Tail-straggler remap: at a REAL (base-video-driven) multi-clip
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// boundary the offset has just jumped forward by ~a whole clip, but a
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// lagging tail frame from the just-ended clip still carries an
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// OLD-epoch raw PTS. Adding the NEW offset flings it ~a clip past the
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// frontier and would force a forward-dated split cluster (breaking
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// cluster monotonicity). Such a straggler is recognised precisely: its
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// current-offset mapping lands more than a backstep PAST the frontier
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// AND its PREVIOUS-offset mapping lands at/below the frontier (i.e. it
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// belongs to the prior epoch). Remap it with the previous offset so
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// it lands at its true seam position. This is what distinguishes a
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// tail straggler from a frame that legitimately runs ahead of the
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// (base-video-only) frontier — a long audio-only tail, a sparse
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// subtitle, or an EL frame — which is left on the current offset.
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if let Some(high) = self.high_ns {
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if mapped > high + DISCONTINUITY_BACKSTEP_NS {
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let prev_mapped = raw_pts_ns.saturating_add(self.prev_offset_ns);
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if prev_mapped <= high {
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return prev_mapped;
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}
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}
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}
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return mapped;
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}
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let Some(high) = self.high_ns else {
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let adj = raw_pts_ns.saturating_add(self.offset_ns);
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self.high_ns = Some(adj);
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return adj;
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};
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let adj = raw_pts_ns.saturating_add(self.offset_ns);
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if adj < high - DISCONTINUITY_BACKSTEP_NS {
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// Clip-boundary reset (real multi-clip seam): continue just after the
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// frontier. Save the previous offset so a lagging non-video tail
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// frame can be recognised and remapped to the seam (see above).
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self.prev_offset_ns = self.offset_ns;
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let bump = (high - adj).saturating_add(DISCONTINUITY_GAP_NS);
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self.offset_ns = self.offset_ns.saturating_add(bump);
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let adj2 = raw_pts_ns.saturating_add(self.offset_ns);
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self.high_ns = Some(high.max(adj2));
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adj2
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} else {
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// Normal progression / sub-threshold B-frame reorder: keep true PTS.
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self.high_ns = Some(high.max(adj));
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adj
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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const S: i64 = 1_000_000_000; // 1 second in ns
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// Convenience: a video frame drives epoch decisions; non-video rides the
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// current offset. These wrappers make the test intent explicit.
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fn adj_video(tc: &mut TimelineContinuity, p: i64) -> i64 {
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tc.adjust(p, true)
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}
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fn adj_other(tc: &mut TimelineContinuity, p: i64) -> i64 {
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tc.adjust(p, false)
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}
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/// Characterization of the BUG: a BD title's two clips concatenated with a
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/// PTS reset at the boundary. WITHOUT correction the raw VIDEO timeline goes
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/// hard backward at clip 2 (what produced the non-monotonic-DTS band on
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/// Dune / Top Gun). WITH `TimelineContinuity` the output is monotonic and
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/// continuous across the boundary. The boundary is driven by VIDEO.
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#[test]
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fn continuity_rebases_clip_boundary_reset() {
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// Clip1 video rising to 10s, then clip2 RESETS near 0 — non-seamless.
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let clip1: Vec<i64> = (0..=10).map(|i| i * S).collect(); // 0..10s
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let clip2: Vec<i64> = (0..=10).map(|i| i * S).collect(); // resets to 0..10s
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let raw: Vec<i64> = clip1.iter().chain(clip2.iter()).copied().collect();
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// Uncorrected (the bug): the sequence is NOT monotonic — clip2's first
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// frame (0) is 10s below clip1's last (10s).
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assert!(
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raw.windows(2).any(|w| w[1] < w[0]),
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"precondition: raw clip-reset sequence is non-monotonic"
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);
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// Corrected: strictly non-decreasing, and clip2 continues AFTER clip1.
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let mut tc = TimelineContinuity::new();
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let out: Vec<i64> = raw.iter().map(|&p| adj_video(&mut tc, p)).collect();
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assert!(
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out.windows(2).all(|w| w[1] >= w[0]),
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"corrected timeline must be monotonic non-decreasing, got {out:?}"
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);
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// Clip2's first frame lands just after clip1's last (10s) + the gap.
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assert_eq!(out[11], 10 * S + DISCONTINUITY_GAP_NS);
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// Clip2's last frame is offset by the whole of clip1, not back near 0.
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assert!(out[21] > 19 * S);
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}
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/// Regression guard: NORMAL B-frame reorder (a small backward dip, well
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/// under the discontinuity threshold) on VIDEO must pass through UNCHANGED.
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#[test]
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fn continuity_preserves_bframe_reorder() {
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let mut tc = TimelineContinuity::new();
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// I, P(+3 frames), B, B, B — presentation PTS dips backward by ~2
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// frames (~83ms), far under the 3s threshold.
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let raw = [0i64, 125_000_000, 42_000_000, 83_000_000, 250_000_000];
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let out: Vec<i64> = raw.iter().map(|&p| adj_video(&mut tc, p)).collect();
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assert_eq!(out, raw, "B-frame reorder must pass through unchanged");
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assert_eq!(tc.offset_ns, 0, "no rebase for sub-threshold reorder");
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}
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/// A legitimate FORWARD gap (a real timing gap within a clip) on VIDEO must
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/// be PRESERVED, not clamped — only backward video clip-boundary jumps are
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/// rebased.
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#[test]
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fn continuity_preserves_forward_gap() {
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let mut tc = TimelineContinuity::new();
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let raw = [0i64, S, 2 * S + 500_000_000, 4 * S]; // a 1.5s gap mid-stream
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let out: Vec<i64> = raw.iter().map(|&p| adj_video(&mut tc, p)).collect();
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assert_eq!(out, raw, "forward gap preserved verbatim");
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assert_eq!(tc.offset_ns, 0, "no rebase on forward progression");
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}
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/// PRIMARY rc3 regression: a sparse, lagging NON-VIDEO track (PGS subtitle /
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/// trailing audio) on a SINGLE-clip title must NOT inflate `offset_ns`. This
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/// is the exact false-positive that destroyed Top Gun's seek index: with a
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/// shared frontier, a late subtitle PTS ratcheted the frontier up, then the
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/// next normal video frame sat >3s below it and was misread as a clip
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/// boundary, permanently bumping the offset — thousands of times, until the
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/// Cue/cluster timestamps inflated into the billions of ms.
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///
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/// Correct behaviour: non-video frames ride the current offset and NEVER
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/// touch the frontier or the offset, so no amount of subtitle/audio lag can
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/// trigger a rebase on a one-clip title.
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#[test]
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fn single_clip_late_subtitle_does_not_inflate_offset() {
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let mut tc = TimelineContinuity::new();
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// One continuous clip: video advances steadily 0..60s.
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// Interleaved, a subtitle track is sparse — it emits a cue at 0s, then
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// nothing for a long stretch, then a late cue, then jumps around. Each
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// subtitle PTS swings many seconds against the video frontier.
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// Drive a realistic interleave.
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let mut max_out = i64::MIN;
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for sec in 0..=60 {
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// Video frame every second.
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let v = adj_video(&mut tc, sec * S);
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max_out = max_out.max(v);
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// Every 7th second, a subtitle appears whose raw PTS lags the video
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// frontier by ~5s (a late display-set delivered by the interleaver)
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// — far more than the 3s discontinuity threshold.
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if sec % 7 == 0 && sec >= 7 {
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let sub_raw = (sec - 5) * S;
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let s = adj_other(&mut tc, sub_raw);
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// The subtitle maps under the current (zero) offset, near its
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// true time — it does NOT fling the timeline forward.
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assert_eq!(s, sub_raw, "subtitle rides the current offset");
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}
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}
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// The crux: a single-clip title must NEVER open an epoch. Offset stays 0
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// and the timeline never inflates.
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assert_eq!(
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tc.offset_ns, 0,
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"single-clip interleave must not ratchet offset (was {})",
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tc.offset_ns
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);
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// And the video frontier is exactly 60s — not billions.
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assert_eq!(tc.high_ns, Some(60 * S), "frontier tracks video only");
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assert!(max_out <= 60 * S, "no timeline inflation, max={max_out}");
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}
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/// PRIMARY rc3 regression (Dolby Vision dual-layer): a SECOND video track —
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/// the DV enhancement layer — runs its OWN PTS timeline interleaved with the
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/// base layer's, so the two video PTS sequences OVERLAP. The EL must be a
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/// PASSIVE rider (drives_epoch == false): if it drove epochs, every EL GOP
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/// would look like a multi-second backward jump against the base-layer
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/// frontier and false-trigger a clip-boundary reset — the exact ratchet that
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/// inflated Top Gun's 1-clip 1h49m timeline to ~7 h. Here the base layer
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/// advances 0..60s while the EL re-emits the SAME 0..60s interleaved; the
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/// timeline must stay at 60s with offset 0.
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#[test]
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fn dv_enhancement_layer_does_not_drive_epochs() {
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let mut tc = TimelineContinuity::new();
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let mut max_out = i64::MIN;
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for sec in 0..=60 {
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// Base layer (track 0) drives the epoch.
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let bl = adj_video(&mut tc, sec * S);
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// EL (track 1) re-emits the same time — a passive rider. Its raw PTS
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// equals the base layer's, but it arrives just AFTER the base frame
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// for the NEXT second sometimes; simulate the overlap by feeding the
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// PREVIOUS second's time, which is a backward swing vs the frontier.
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let el_raw = if sec > 0 { (sec - 1) * S } else { 0 };
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let el = adj_other(&mut tc, el_raw);
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assert_eq!(el, el_raw, "EL rides current offset, true PTS preserved");
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max_out = max_out.max(bl).max(el);
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}
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assert_eq!(
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tc.offset_ns, 0,
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"DV EL interleave must not ratchet offset (was {})",
|
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tc.offset_ns
|
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);
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assert_eq!(tc.high_ns, Some(60 * S), "frontier tracks base video only");
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assert!(max_out <= 60 * S, "no timeline inflation, max={max_out}");
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}
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|
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/// Companion: a non-video frame must never ADVANCE the frontier. Even a
|
||||
/// non-video PTS far ABOVE the current video frontier (a subtitle/audio
|
||||
/// timestamp that leads the video momentarily) leaves `high_ns` untouched,
|
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/// so a subsequent normal video frame is not misread as a boundary.
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#[test]
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fn non_video_never_advances_frontier() {
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let mut tc = TimelineContinuity::new();
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adj_video(&mut tc, 0);
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adj_video(&mut tc, 5 * S);
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let frontier = tc.high_ns.unwrap();
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// A subtitle leading the video by 20s.
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let s = adj_other(&mut tc, 25 * S);
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assert_eq!(s, 25 * S, "non-video maps under current offset");
|
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assert_eq!(
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tc.high_ns.unwrap(),
|
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frontier,
|
||||
"non-video must NOT advance the frontier"
|
||||
);
|
||||
// The next normal video frame (6s) is well below 25s but is NOT treated
|
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// as a boundary, because the frontier is still 5s (video-only).
|
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let v = adj_video(&mut tc, 6 * S);
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assert_eq!(v, 6 * S, "video continues normally, no false boundary");
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assert_eq!(
|
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tc.offset_ns, 0,
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||||
"no rebase triggered by the leading subtitle"
|
||||
);
|
||||
}
|
||||
|
||||
/// Regression for the original Top Gun band: a LARGE, real-magnitude
|
||||
/// clip-boundary back-jump on VIDEO (clip 1 ≈ 13 min, clip 2 resets to 0)
|
||||
/// must STILL be rebased to one continuous monotonic timeline — the genuine
|
||||
/// multi-clip seamless behaviour is preserved, now keyed on real video
|
||||
/// back-jumps.
|
||||
#[test]
|
||||
fn continuity_large_clip_boundary_backjump_rebased() {
|
||||
let mut tc = TimelineContinuity::new();
|
||||
// Clip 1: 0 .. 780s (13 min) at 1s steps.
|
||||
let clip1: Vec<i64> = (0..=780).map(|i| i * S).collect();
|
||||
// Clip 2: resets to 0 .. 120s — the ~ -780s discontinuity.
|
||||
let clip2: Vec<i64> = (0..=120).map(|i| i * S).collect();
|
||||
let mut last = i64::MIN;
|
||||
let mut max = i64::MIN;
|
||||
for &p in clip1.iter().chain(clip2.iter()) {
|
||||
let a = adj_video(&mut tc, p);
|
||||
assert!(
|
||||
a >= last,
|
||||
"rebased timeline must be monotonic, got {a} < {last}"
|
||||
);
|
||||
last = a;
|
||||
max = max.max(a);
|
||||
}
|
||||
// Offset ≈ the whole of clip 1 (one boundary, no ratchet).
|
||||
assert_eq!(tc.offset_ns, 780 * S + DISCONTINUITY_GAP_NS);
|
||||
// Timeline spans clip1+clip2 (~900s), proving clip 2 is reachable past
|
||||
// the boundary — not capped at it, and not ratcheted far beyond.
|
||||
assert!(
|
||||
(900 * S..901 * S).contains(&max),
|
||||
"timeline must span ~900s (clip1+clip2), got {max}"
|
||||
);
|
||||
}
|
||||
|
||||
/// At a REAL video-driven boundary, a lagging NON-VIDEO tail frame from the
|
||||
/// just-ended clip (an old-epoch raw PTS arriving interleaved after the
|
||||
/// reset) must be REMAPPED to its true seam position with the PREVIOUS
|
||||
/// offset — not flung ~a clip past the frontier by the freshly-bumped
|
||||
/// offset. Otherwise it would force a forward-dated split cluster and break
|
||||
/// cluster monotonicity.
|
||||
#[test]
|
||||
fn non_video_straggler_remapped_to_seam_at_boundary() {
|
||||
let mut tc = TimelineContinuity::new();
|
||||
// Clip1 video rises to 600s.
|
||||
for i in 0..=600 {
|
||||
adj_video(&mut tc, i * S);
|
||||
}
|
||||
let frontier = tc.high_ns.unwrap();
|
||||
assert_eq!(frontier, 600 * S);
|
||||
// Clip2 video resets to 0 → boundary, offset bumps by ~600s.
|
||||
let c2 = adj_video(&mut tc, 0);
|
||||
assert_eq!(c2, 600 * S + DISCONTINUITY_GAP_NS);
|
||||
// Straggler: clip1's tail audio (raw 599.5s) arrives now. Under the new
|
||||
// offset it would map to ~1199.5s; it must instead remap with the
|
||||
// previous (zero) offset to its true seam position 599.5s.
|
||||
let straggler_raw = 599 * S + 500_000_000;
|
||||
let straggler = adj_other(&mut tc, straggler_raw);
|
||||
assert_eq!(
|
||||
straggler, straggler_raw,
|
||||
"straggler must remap to its seam position via the previous offset"
|
||||
);
|
||||
assert!(
|
||||
straggler <= frontier,
|
||||
"straggler must land at/below the frontier, got {straggler}"
|
||||
);
|
||||
// It must NOT have perturbed the offset or the frontier.
|
||||
assert_eq!(
|
||||
tc.high_ns.unwrap(),
|
||||
c2,
|
||||
"straggler must not move the frontier"
|
||||
);
|
||||
// A NORMAL clip2 audio frame (raw ~1s, current epoch) is NOT remapped —
|
||||
// it rides the new offset to ~601s, just past the frontier but within a
|
||||
// backstep (its previous-offset mapping ~1s is below the frontier but the
|
||||
// current-offset mapping is not a backstep past it, so it is not treated
|
||||
// as a straggler).
|
||||
let normal = adj_other(&mut tc, S);
|
||||
assert_eq!(normal, S + 600 * S + DISCONTINUITY_GAP_NS);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user