0.18 round 2: refactor Disc::patch onto Pipeline + PatchSink
# Conflicts: # src/io/mod.rs # src/io/pipeline.rs
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@@ -21,11 +21,11 @@ pub mod pipeline;
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pub(crate) use writeback_file::WritebackFile;
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// Re-exports for the 0.18 redesign. Sweep is wired up in
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// `disc/sweep.rs`; patch and mux migrate in later 0.18 slices.
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// `WRITE_THROUGH_DEPTH` is patch-only and currently has no in-tree
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// caller — the targeted `#[allow]` keeps the re-export visible
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// without dragging the rest of the module under `dead_code`.
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// Re-exports for the 0.18 redesign. Sweep + patch are both wired up
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// (disc/sweep.rs, disc/patch.rs); mux migrates separately in autorip.
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// `WRITE_THROUGH_DEPTH` is patch-specific and has no other in-tree
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// caller — the targeted `#[allow]` keeps the re-export visible without
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// dragging the rest of the module under `dead_code`.
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#[allow(unused_imports)]
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pub use pipeline::WRITE_THROUGH_DEPTH;
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pub use pipeline::{DEFAULT_PIPELINE_DEPTH, Flow, Pipeline, Sink};
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@@ -29,10 +29,13 @@
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//!
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//! ## Dead-code suppression
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//!
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//! `WRITE_THROUGH_DEPTH` has no in-tree caller yet — patch is the
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//! intended consumer (write-through depth=1) and migrates in a later
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//! 0.18 slice. The constant ships now so the contract for that slice
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//! is fixed; the targeted `#[allow]` is removed when patch lands.
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//! Both `Disc::sweep` (`DEFAULT_PIPELINE_DEPTH`, `spawn_named`,
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//! `try_send`) and `Disc::patch` (`WRITE_THROUGH_DEPTH`, `Flow::Stop`)
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//! are now in-tree callers (0.18 round 2). The targeted `#[allow]`
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//! markers below cover the corners of the API not exercised by either
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//! call site (e.g. `Pipeline::spawn` without a name; `Flow::Stop`
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//! return path from sweep's sink — sweep always consumes the producer's
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//! full work-list). Drop the allows once mux migrates.
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use std::io;
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use std::sync::mpsc::{SyncSender, sync_channel};
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