mux: pipelined PES highway — read+decrypt → demux → parse on 3 threads
Introduces the freemkv mux throughput highway: a three-stage thread pipeline that replaces the inline single-thread read path for any file-backed source (ISO and m2ts file URLs both route through it). Thread A: read + decrypt (PrefetchedSectorSource / BytePrefetcher) Thread B: M2TS demux (DemuxThread) Thread C: codec parse (PipelinedPesStream, on caller thread) Each handoff uses a bounded crossbeam channel with a recycled buffer pool — no allocations or memcpys in the steady-state hot loop. Component map: * io/byte_prefetcher.rs (new) — std::io::Read producer thread with recycled Vec<u8> pool. Pairs with PrefetchedSectorSource (sector side) so demux_thread::spawn_zero_copy can wire either upstream. * sector/prefetched.rs — recycled buffer pool added; into_channels() peels off the rx/recycle_tx/shell triple for zero-copy demux. * mux/demux_thread.rs (new) — owns the TsDemuxer/PsDemuxer, runs feed() on its thread, ships Vec<PesPacket> batches. * mux/pipelined_stream.rs (new) — the read-side Stream impl. Pulls packets from the demux thread and runs codec parse on the caller. * mux/resolve.rs — build_iso_pipeline (public) / build_m2ts_pipeline (private) assemble the three stages; iso:// and m2ts:// both return PipelinedPesStream. * mux/m2ts.rs — collapsed to a write-only sink (Mode::Read deleted; the read direction lives on the highway now). * mux/codec/h264.rs — find_start_code uses memchr SIMD memmem::find. * mux/codec/hevc.rs — tightened frame_data initial capacity. * mux/ts.rs — boundary-packet handling avoids the per-batch 16 MiB remainder copy; PesAssembler starts at 16 KiB to dodge the 64-page first-touch fault tax that the previous 256 KiB pre-alloc paid on every PES boundary. * mux/disc.rs — gains DiscStream::new_pipeline + read_pipeline as the legacy autorip ingress (drive + multipass paths still need on_event / skip_errors before they migrate to the highway). * io/file_sector_source/* — per-OS prefetch() syscall hook (Linux readahead, macOS F_RDADVISE, Windows/other no-op). * decrypt.rs — FREEMKV_DECRYPT_THREADS renamed to FREEMKV_THREADS; pool sized to all cores by default. Measured on rip1 testbed (Civil War UHD, 62 GiB ISO → null://): 60 → 322 MB/s warm cache (old new_pipeline path) 60 → 660 MB/s warm cache (highway path, this commit) 60 → 126 MB/s sustained disk-bound The IsoSectorReader baseline reader was deleted in favour of FileSectorSource so the freemkv CLI and autorip exercise the same read path.
This commit is contained in:
+153
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@@ -3,9 +3,131 @@
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//! Decrypts sectors in-place using resolved keys from disc scanning.
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//! Handles AACS 1.0, AACS 2.0, and CSS transparently.
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//! The caller never sees encrypted data unless explicitly bypassed.
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//!
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//! ## Parallel AACS decrypt
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//!
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//! Each AACS aligned unit (6144 bytes) is decrypted INDEPENDENTLY of
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//! every other unit — per-unit key derivation from the unit_key plus
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//! the unit's own first-16-byte header. There is no cross-unit
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//! dependency, so a buffer of N units can be decrypted on N threads
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//! in parallel via a persistent rayon thread pool.
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//!
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//! Small buffers (< [`PARALLEL_MIN_UNITS`] units) fall through to the
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//! serial path to avoid pool dispatch overhead beating the per-unit
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//! AES work.
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//!
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//! ## Thread-count configuration — three layers
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//!
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//! Resolution order (highest wins):
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//! 1. The most recent [`set_decrypt_threads`] call with `n > 0`.
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//! Calling this *replaces* the live thread pool — useful for a
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//! settings-page slider in a long-running daemon.
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//! 2. `FREEMKV_THREADS` env var, if set and `> 0`. Single knob
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//! covering decrypt today, intended to also drive any future
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//! input-side / output-side worker pools.
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//! 3. Default: all available cores. Algorithm optimisation comes
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//! first — we measure single-thread performance to find serial
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//! bottlenecks before throwing parallelism at it — but once a
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//! pool is engaged we use the whole box. Hard cap at
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//! [`MAX_THREADS`] (rayon stack memory).
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use crate::aacs;
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use crate::css;
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use rayon::prelude::*;
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use std::sync::atomic::{AtomicUsize, Ordering};
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use std::sync::{Arc, RwLock};
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/// Minimum units in a buffer before we pay the pool-dispatch cost of
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/// fanning out. Below this, serial is faster.
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const PARALLEL_MIN_UNITS: usize = 8;
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/// Hard upper bound on configurable thread count. Anything larger is
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/// almost certainly a misconfiguration; rayon would happily allocate
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/// thousands of worker stacks otherwise.
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pub const MAX_THREADS: usize = 64;
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/// Process-wide decrypt thread count override. `0` means "use env
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/// var, else default" — see [`decrypt_threads`] for the resolution
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/// order.
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static DECRYPT_THREADS: AtomicUsize = AtomicUsize::new(0);
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/// Current rayon pool. `RwLock<Option<Arc<...>>>` so that
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/// [`set_decrypt_threads`] can swap the pool out without leaking the
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/// old one and without blocking ongoing decrypt work (in-flight calls
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/// hold an `Arc` clone via [`decrypt_pool`] and finish on the old
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/// pool; new calls pick up the new pool).
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static DECRYPT_POOL: RwLock<Option<Arc<rayon::ThreadPool>>> = RwLock::new(None);
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/// Configure how many threads to use for AACS unit decryption. A value
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/// of `0` resets to the env / default resolution. `1` forces serial.
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/// `N > 1` builds a new rayon pool of size N and atomically replaces
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/// the live pool.
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///
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/// Thread-safe. Live decrypt calls keep their previously-acquired
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/// pool reference for the rest of the call — no mid-call pool
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/// switch. Subsequent calls see the new pool.
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///
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/// Pool construction is ~ms-scale; safe to call from a settings POST
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/// handler.
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pub fn set_decrypt_threads(n: usize) {
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let clamped = n.min(MAX_THREADS);
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DECRYPT_THREADS.store(clamped, Ordering::Relaxed);
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// Drop the existing pool. Next decrypt_pool() call rebuilds with
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// the new resolved thread count.
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if let Ok(mut guard) = DECRYPT_POOL.write() {
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*guard = None;
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}
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}
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/// Get (or lazily build) the active rayon thread pool. Returns an
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/// `Arc` so in-flight work survives a concurrent
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/// [`set_decrypt_threads`] swap.
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fn decrypt_pool() -> Arc<rayon::ThreadPool> {
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// Fast path: pool already built.
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if let Ok(guard) = DECRYPT_POOL.read() {
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if let Some(pool) = guard.as_ref() {
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return Arc::clone(pool);
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}
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}
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// Slow path: build a new one under the write lock. Double-check
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// after acquiring in case another caller built it first.
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let mut guard = DECRYPT_POOL.write().expect("DECRYPT_POOL RwLock poisoned");
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if let Some(pool) = guard.as_ref() {
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return Arc::clone(pool);
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}
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let n = decrypt_threads();
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let pool = Arc::new(
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rayon::ThreadPoolBuilder::new()
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.num_threads(n)
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.thread_name(|i| format!("freemkv-decrypt-{i}"))
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.build()
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.expect("rayon decrypt pool build failed"),
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);
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*guard = Some(Arc::clone(&pool));
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pool
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}
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/// Current effective decrypt thread count. Resolution order:
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/// 1. Most recent [`set_decrypt_threads`] value (if > 0)
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/// 2. `FREEMKV_THREADS` env var (if set and > 0)
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/// 3. Default: all available cores, capped at [`MAX_THREADS`].
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pub fn decrypt_threads() -> usize {
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let explicit = DECRYPT_THREADS.load(Ordering::Relaxed);
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if explicit > 0 {
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return explicit;
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}
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let env = std::env::var("FREEMKV_THREADS")
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.ok()
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.and_then(|v| v.parse::<usize>().ok())
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.unwrap_or(0);
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if env > 0 {
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return env.min(MAX_THREADS);
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}
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let cores = std::thread::available_parallelism()
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.map(|n| n.get())
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.unwrap_or(2);
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cores.clamp(1, MAX_THREADS)
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}
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/// Resolved decryption state from disc scanning.
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/// Passed to `decrypt_sectors()` — the caller doesn't need to know
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@@ -57,29 +179,44 @@ pub fn decrypt_sectors(
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return Err(crate::error::Error::DecryptFailed);
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}
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};
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let rdk = read_data_key.as_ref();
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let rdk: Option<[u8; 16]> = *read_data_key;
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let unit_len = aacs::ALIGNED_UNIT_LEN;
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let nthreads = decrypt_threads();
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let chunks: Vec<&mut [u8]> = buf.chunks_mut(unit_len).collect();
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let nunits = chunks.len();
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for chunk in buf.chunks_mut(unit_len) {
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// Per-unit decrypt closure. The is_unit_encrypted check is
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// a byte-0 heuristic; on a misfire we snapshot+restore via
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// the original bytes so non-m2ts (e.g. MPLS/CLPI nav files)
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// survive. See test `nav_file_unit_survives_decrypt_attempt`.
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let decrypt_one = |chunk: &mut [u8]| {
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if chunk.len() == unit_len && aacs::is_unit_encrypted(chunk) {
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// `is_unit_encrypted` is a byte-0 heuristic: it fires on any
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// unit whose first byte has the top 2 bits set, which is
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// correct for m2ts source packets (where those bits are the
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// copy-control marker) but false-positives on any other binary
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// data with similarly-shaped first bytes — notably MPLS/CLPI
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// navigation files that begin with ASCII magic ('M', 'H'…)
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// and survive sweep mixed in with encrypted m2ts payloads.
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// `decrypt_unit_full` self-checks via TS-sync verification and
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// returns false on a misfire, but it has already mutated the
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// chunk by then. Snapshot and restore on verification failure
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// — same pattern `decrypt_unit_try_keys` uses for multi-key
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// discs. Real m2ts units verify and stay decrypted; nav-file
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// sectors get scrambled briefly and then put back as-was.
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let original: Vec<u8> = chunk.to_vec();
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if !aacs::decrypt_unit_full(chunk, &uk, rdk) {
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if !aacs::decrypt_unit_full(chunk, &uk, rdk.as_ref()) {
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chunk.copy_from_slice(&original);
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}
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}
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};
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if nthreads <= 1 || nunits < PARALLEL_MIN_UNITS {
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// Serial path: avoids thread-pool overhead for tiny
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// buffers; also the only path when caller pinned
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// single-threaded via FREEMKV_THREADS=1.
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for chunk in chunks {
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decrypt_one(chunk);
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}
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} else {
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// Parallel path via rayon's persistent global pool.
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// The pool is built once on first use (lazy_static-style)
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// and reused across every decrypt_sectors call — no
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// per-call OS thread spawn, no thread-creation latency
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// amortised per batch. Each unit decrypts independently
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// (own key derivation), so par_iter is sound.
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decrypt_pool().install(|| {
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chunks.into_par_iter().for_each(|chunk| {
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decrypt_one(chunk);
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});
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});
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}
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}
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DecryptKeys::Css { title_key } => {
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