//! CSS content cipher — an independent implementation of the publicly //! documented Content Scramble System stream cipher. //! //! The algorithm is the one recovered and published in Frank A. Stevenson's //! 1999 cryptanalysis ("Cryptanalysis of Contents Scrambling System") and //! described in the open CSS literature. It is implemented here from that public //! description; its constants (see [`super::tables`]) are the cipher's own //! defined values. Nothing in this file is copied or translated from any //! particular CSS software. //! //! The cipher uses two table-driven linear-feedback circuits: //! - **LFSR1** — a 17-bit register (a 9-bit and an 8-bit half seeded from //! `key[0..2] XOR seed[0..2]`), stepped through `TAB2`/`TAB3`/`TAB5`. //! - **LFSR0** — a 24-bit feedback register (seeded from `key[2..5] XOR //! seed[2..5]`), stepped through a feedback polynomial and `TAB4`. //! //! Each output byte is the sum-with-carry of the two register outputs. A body //! byte is recovered as `plain = TAB1[cipher] ^ keystream` — a `TAB1` //! substitution of the ciphertext byte followed by an XOR with the keystream //! (so the cipher is deliberately not its own inverse). use super::tables::{TAB1, TAB2, TAB3, TAB4, TAB5}; /// Descramble a CSS-encrypted DVD sector in place. /// /// The two feedback registers are seeded **directly** from /// `title_key XOR sector_seed` (bytes `0x54..0x59`) — there is no title-key /// mangling on the content path (that belongs to the disc/title-key hierarchy, /// not the sector cipher). Only the body, bytes `0x80..0x800`, is transformed: /// `body[i] = TAB1[body[i]] ^ (keystream & 0xff)`. /// /// The scramble flag at byte `0x14` (bits 4-5) marks an encrypted sector. This /// routine CLEARS that flag after unscrambling, so a descrambled sector reads as /// `sector[0x14] & 0x30 == 0`; callers and tests use that to tell it from /// ciphertext, and re-running descramble on an already-cleared sector is a no-op /// (the flag guard below skips it). Clearing does not affect the recovered body. /// /// No-op (returns without modifying `sector`) in two cases: /// - `sector.len() < 2048`: the encrypted region (`0x80..0x800`) is not fully /// present. Callers chunk by 2048, so a trailing partial chunk is left /// untouched. The `debug_assert!` flags this misuse in debug/test builds; a /// DVD sector is always exactly 2048 bytes. /// - scramble flags are zero: the sector is not CSS-encrypted. pub fn descramble_sector(title_key: &[u8; 5], sector: &mut [u8]) { debug_assert!( sector.len() >= 2048, "descramble_sector: buffer shorter than one 2048-byte sector" ); if sector.len() < 2048 { return; } // Not scrambled (flag bits 4-5 clear) → nothing to do. if sector[0x14] & 0x30 == 0 { return; } // LFSR1 halves, seeded from (key ^ seed) bytes 0-1. The 9-bit half carries a // set bit 8 (`| 0x100`) as its running marker. let mut r1a: u32 = ((title_key[0] ^ sector[0x54]) as u32) | 0x100; let mut r1b: u32 = (title_key[1] ^ sector[0x55]) as u32; // LFSR0 (24-bit), seeded from the remaining three key/seed bytes, then // pre-conditioned `r0 = r0*2 + 8 - (r0 & 7)`. let mut r0: u32 = (((title_key[2] as u32) | ((title_key[3] as u32) << 8) | ((title_key[4] as u32) << 16)) ^ ((sector[0x56] as u32) | ((sector[0x57] as u32) << 8) | ((sector[0x58] as u32) << 16))) & 0xFF_FFFF; r0 = r0 * 2 + 8 - (r0 & 7); // Keystream accumulator; the low byte is the current keystream byte and the // high bits carry into the next iteration. let mut acc: u32 = 0; for byte in sector.iter_mut().take(2048).skip(128) { // Step LFSR1: its output byte `o1`. let mut o1 = (TAB2[r1b as usize] ^ TAB3[r1a as usize]) as u32; r1b = r1a >> 1; r1a = ((r1a & 1) << 8) ^ o1; o1 = TAB5[o1 as usize] as u32; // Step LFSR0: its output byte `o0`. let mut o0 = (((((((r0 >> 3) ^ r0) >> 1) ^ r0) >> 8) ^ r0) >> 5) & 0xFF; r0 = (r0 << 8) | o0; o0 = TAB4[o0 as usize] as u32; // Combine (sum with carry) and recover the plaintext byte. acc += o0 + o1; *byte = TAB1[*byte as usize] ^ (acc & 0xFF) as u8; acc >>= 8; } // Clear the scramble bits so downstream code and tests can tell a sector was // descrambled; bits 6-7 of byte 0x14 are preserved. sector[0x14] &= 0xCF; } /// Exact inverse of [`descramble_sector`]: turn a plaintext sector body into /// CSS ciphertext under `title_key`. /// /// Descramble computes `plain = TAB1[cipher] ^ (keystream & 0xff)`, so the /// inverse is `cipher = TAB1_INV[plain ^ (keystream & 0xff)]` with the identical /// keystream. The keystream derivation is the same as [`descramble_sector`]; /// only the final substitution differs. Bytes `0x80..0x800` are rewritten in /// place; the scramble flag is set to `0x10` so a subsequent descramble runs. /// /// Not on any production read path — it exists so the key-recovery tests (and /// any caller that needs a known CSS-encrypted sector) can build genuine /// ciphertext rather than approximating it. #[cfg(test)] pub(crate) fn scramble_sector(title_key: &[u8; 5], sector: &mut [u8]) { if sector.len() < 2048 { return; } let mut r1a: u32 = ((title_key[0] ^ sector[0x54]) as u32) | 0x100; let mut r1b: u32 = (title_key[1] ^ sector[0x55]) as u32; let mut r0: u32 = (((title_key[2] as u32) | ((title_key[3] as u32) << 8) | ((title_key[4] as u32) << 16)) ^ ((sector[0x56] as u32) | ((sector[0x57] as u32) << 8) | ((sector[0x58] as u32) << 16))) & 0xFF_FFFF; r0 = r0 * 2 + 8 - (r0 & 7); let mut acc: u32 = 0; for byte in sector.iter_mut().take(2048).skip(128) { let mut o1 = (TAB2[r1b as usize] ^ TAB3[r1a as usize]) as u32; r1b = r1a >> 1; r1a = ((r1a & 1) << 8) ^ o1; o1 = TAB5[o1 as usize] as u32; let mut o0 = (((((((r0 >> 3) ^ r0) >> 1) ^ r0) >> 8) ^ r0) >> 5) & 0xFF; r0 = (r0 << 8) | o0; o0 = TAB4[o0 as usize] as u32; acc += o0 + o1; // Inverse of `*p = TAB1[*p] ^ ks`: apply ks then TAB1's inverse. *byte = (*TAB1_INV)[(*byte ^ (acc & 0xFF) as u8) as usize]; acc >>= 8; } // Mark the sector scrambled so the descrambler will process it. sector[0x14] = (sector[0x14] & 0xCF) | 0x10; } /// Inverse permutation of [`TAB1`], built at first use. `TAB1` is a bijection on /// `0..256`, so `TAB1_INV[TAB1[x]] == x`. #[cfg(test)] static TAB1_INV: std::sync::LazyLock<[u8; 256]> = std::sync::LazyLock::new(|| { let mut inv = [0u8; 256]; for (i, &v) in TAB1.iter().enumerate() { inv[v as usize] = i as u8; } inv }); #[cfg(test)] mod tests { use super::*; #[test] fn descramble_skips_unscrambled() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; let mut sector = vec![0xAA; 2048]; sector[0x14] = 0x00; let original = sector.clone(); descramble_sector(&key, &mut sector); assert_eq!(sector, original); } /// Regression vector: the deterministic output of the CSS content cipher for /// a fixed key/seed/body. The value is generated by this implementation and /// is self-consistent with the scramble/descramble round-trip below — any /// correct CSS descrambler yields the same bytes, since the cipher is /// deterministic. Pins the implementation against accidental change. /// /// key = 42 13 37 BE EF, seed (0x54..0x59) = DE AD BE EF 42, body = 0xAA. #[test] fn descramble_produces_the_reference_css_vector() { let key = [0x42, 0x13, 0x37, 0xBE, 0xEF]; let mut sector = vec![0xAAu8; 2048]; sector[0x14] = 0x30; sector[0x54..0x59].copy_from_slice(&[0xDE, 0xAD, 0xBE, 0xEF, 0x42]); descramble_sector(&key, &mut sector); assert_eq!( §or[0x80..0x90], &[ 0x81, 0x92, 0x24, 0xA2, 0x46, 0x70, 0x3C, 0x64, 0xA6, 0x91, 0x84, 0xF5, 0x1F, 0x98, 0xA0, 0x31 ], "descramble body head must match the reference CSS vector" ); assert_eq!( §or[0x7F8..0x800], &[0x46, 0x94, 0x80, 0x0E, 0x67, 0x36, 0x65, 0xBC], "descramble body tail must match the reference CSS vector" ); } #[test] fn descramble_modifies_scrambled() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; let mut sector = vec![0xAA; 2048]; sector[0x14] = 0x30; // scramble flag set // Set a sector seed sector[0x54..0x59].copy_from_slice(&[0x11, 0x22, 0x33, 0x44, 0x55]); let original = sector.clone(); descramble_sector(&key, &mut sector); // Header (0..128) unchanged except byte 0x14 (flag cleared) for i in 0..128 { if i == 0x14 { continue; } assert_eq!(sector[i], original[i], "header byte {} changed", i); } // Encrypted region should be different assert_ne!(§or[128..256], &original[128..256]); } #[test] fn descramble_clears_flags() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; let mut sector = vec![0x00; 2048]; sector[0x14] = 0x30; sector[0x54..0x59].copy_from_slice(&[0x00; 5]); descramble_sector(&key, &mut sector); assert_eq!(sector[0x14] & 0x30, 0x00); } /// Test 2: descramble inverts scramble over the body. /// /// The content cipher is NOT a plain XOR involution (it applies TAB1 to the /// ciphertext: `plain = TAB1[cipher] ^ ks`). The true inverse is /// [`scramble_sector`]. Scrambling a plaintext body and then descrambling /// with the same key must reproduce the original body exactly. #[test] fn css_descramble_inverts_scramble_over_body() { let title_key = [0x42, 0x13, 0x37, 0xBE, 0xEF]; let mut sector = vec![0xAAu8; 2048]; sector[0x14] = 0x30; // scramble flag sector[0x54..0x59].copy_from_slice(&[0xDE, 0xAD, 0xBE, 0xEF, 0x42]); let original = sector.clone(); // Scramble the plaintext body into ciphertext. scramble_sector(&title_key, &mut sector); // Header (0..128) unchanged except the flag byte (set by scramble). for i in 0..128 { if i == 0x14 { continue; } assert_eq!(sector[i], original[i], "header byte {} changed", i); } // Encrypted region modified assert_ne!(§or[128..256], &original[128..256]); // Descramble restores the plaintext body byte-for-byte. descramble_sector(&title_key, &mut sector); assert_eq!(sector[0x14] & 0x30, 0x00, "flag cleared after descramble"); assert_eq!( §or[128..2048], &original[128..2048], "descramble(scramble(body)) did not restore the body" ); } /// css_tab1_relationship /// /// Verify the structure of TAB1: it is a substitution table used in key /// mangling. Check that no two inputs map to the same output (TAB1 is a /// permutation of 0..255). #[test] fn css_tab1_is_permutation() { let mut seen = [false; 256]; for tab1_val in &TAB1 { let v = *tab1_val as usize; assert!(!seen[v], "TAB1 maps two inputs to {:#04x}", v); seen[v] = true; } // Check involution property: TAB1[TAB1[x]] should map back predictably // TAB1 is not necessarily a strict involution, but we verify the // composition TAB1[TAB1[x]] is also a permutation let mut seen2 = [false; 256]; for i in 0..256 { let v = TAB1[TAB1[i] as usize] as usize; assert!(!seen2[v], "TAB1[TAB1[x]] maps two inputs to {:#04x}", v); seen2[v] = true; } } /// css_tab4_is_bit_reversal /// /// TAB4 reverses the bits of each byte: TAB4[0x01] = 0x80, TAB4[0x80] = 0x01, etc. #[test] fn css_tab4_is_bit_reversal() { for i in 0u16..256 { let expected = (0..8).fold(0u8, |acc, bit| acc | (((i as u8 >> bit) & 1) << (7 - bit))); assert_eq!( TAB4[i as usize], expected, "TAB4[{:#04x}] = {:#04x}, expected {:#04x} (bit reversal)", i, TAB4[i as usize], expected ); } // Also verify TAB4 is an involution: TAB4[TAB4[x]] == x for i in 0..256 { assert_eq!( TAB4[TAB4[i] as usize], i as u8, "TAB4 is not an involution at {:#04x}", i ); } } // ── scramble-flag detection (byte 0x14, bits 4-5) ────────────────────── /// Only bits 4-5 of byte 0x14 are the CSS scramble flag: the code reads /// `sector[0x14] & 0x30 == 0` (bits 6-7, i.e. 0x40/0x80, are masked out by /// 0x30). A sector with 0x14 == 0x40 or 0x80 must therefore be treated as /// UNSCRAMBLED and left byte-for-byte unchanged. This guards against a /// too-wide mask silently "descrambling" (and thus corrupting) clear data. /// /// Grounding: CSS sector header byte 0x14 — copyright/scramble bits live in /// bits 4-5; the masked value 0 means not scrambled. /// Mutation: widen the mask `0x30` to `0x70`/`0xF0` -> 0x40/0x80 would be /// seen as scrambled and the body would change. #[test] fn descramble_treats_high_bits_of_0x14_as_clear() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; for &flag in &[0x40u8, 0x80, 0xC0, 0x0F, 0x4F, 0x8F] { let mut sector = vec![0xAA; 2048]; sector[0x14] = flag; sector[0x54..0x59].copy_from_slice(&[0x11, 0x22, 0x33, 0x44, 0x55]); let original = sector.clone(); descramble_sector(&key, &mut sector); assert_eq!( sector, original, "byte 0x14 = {flag:#04x} has flag bits 4-5 clear; sector must be untouched" ); } } /// Each individual scramble bit (4 and 5) independently marks the sector as /// encrypted: 0x10 and 0x20 must both trigger descrambling. /// /// Grounding: `(0x10 >> 4) & 3 == 1`, `(0x20 >> 4) & 3 == 2` — both nonzero. /// Mutation: change `!= 0` early-return condition to `== 3` -> a sector /// flagged only 0x10 or 0x20 would be skipped and left scrambled. #[test] fn descramble_triggers_on_either_flag_bit() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; for &flag in &[0x10u8, 0x20, 0x30] { let mut sector = vec![0xAA; 2048]; sector[0x14] = flag; sector[0x54..0x59].copy_from_slice(&[0xDE, 0xAD, 0xBE, 0xEF, 0x42]); let original = sector.clone(); descramble_sector(&key, &mut sector); assert_ne!( §or[128..256], &original[128..256], "flag {flag:#04x} (bits 4-5 nonzero) must descramble the body" ); } } /// After descrambling, ONLY the two scramble bits are cleared (`& 0xCF`); /// bits 6 and 7 of byte 0x14 must be preserved. A sector with 0x14 == 0xF0 /// becomes 0xC0 (bits 6,7 kept, bits 4,5 cleared), NOT 0x00. /// /// Grounding: code does `sector[0x14] &= 0xCF`; 0xF0 & 0xCF == 0xC0. /// Mutation: change `&= 0xCF` to `= 0` or `&= 0x0F` -> the preserved high /// bits assert fails. #[test] fn descramble_clear_preserves_high_bits_of_0x14() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; let mut sector = vec![0x00; 2048]; sector[0x14] = 0xF0; // bits 4-7 set; bits 4-5 are the flag sector[0x54..0x59].copy_from_slice(&[0x00; 5]); descramble_sector(&key, &mut sector); assert_eq!( sector[0x14], 0xC0, "scramble bits cleared, bits 6-7 preserved (0xF0 & 0xCF)" ); } // ── header / body boundary (encrypted region is 0x80..0x800) ─────────── /// The encrypted region is exactly bytes 0x80..0x800. Bytes 0x00..0x80 (the /// header) must NOT be modified by the keystream — except byte 0x14 whose /// flag is cleared. In particular the sector-seed bytes 0x54..0x59 (which /// live inside the header) must survive untouched, since the descrambler /// reads them but never writes them. /// /// Grounding: loop is `sector.iter_mut().take(2048).skip(128)` -> indices /// 128..2048 only. /// Mutation: change `.skip(128)` to `.skip(0)` -> header bytes (incl. the /// seed) get XORed and this fails. #[test] fn descramble_leaves_header_and_seed_intact() { let key = [0x42, 0x13, 0x37, 0xBE, 0xEF]; let mut sector = vec![0x5Au8; 2048]; sector[0x14] = 0x30; let seed = [0xDE, 0xAD, 0xBE, 0xEF, 0x42]; sector[0x54..0x59].copy_from_slice(&seed); let original = sector.clone(); descramble_sector(&key, &mut sector); for i in 0..0x80usize { if i == 0x14 { continue; } assert_eq!( sector[i], original[i], "header byte {i:#04x} must be untouched" ); } assert_eq!(§or[0x54..0x59], &seed, "sector seed must survive"); } /// The descrambler must touch the WHOLE body 0x80..0x800, not just a prefix. /// With a constant body and constant key, the keystream is non-degenerate /// enough that the very last sector byte (index 2047) is altered. This guards /// the loop bound `.take(2048)` against an off-by-one that would leave the /// final byte(s) scrambled. /// /// Grounding: encrypted region end is 0x800 == 2048 (exclusive). /// Mutation: change `.take(2048)` to `.take(2047)` -> last byte unchanged, /// assert fires (this body is all-zero so any keystream XOR shows). #[test] fn descramble_covers_final_body_byte() { let key = [0x42, 0x13, 0x37, 0xBE, 0xEF]; let mut sector = vec![0x00u8; 2048]; sector[0x14] = 0x30; sector[0x54..0x59].copy_from_slice(&[0x11, 0x22, 0x33, 0x44, 0x55]); descramble_sector(&key, &mut sector); // Body was all zero; any nonzero in [0x80,0x800) is keystream. Confirm // the keystream reaches the final byte. assert_ne!( §or[2040..2048], &[0u8; 8][..], "the tail of the body must be descrambled (loop must reach index 2047)" ); } /// Descramble is keyed by `title_key XOR seed`: two different title keys /// produce two different bodies for the same scrambled input. A cipher that /// ignored the title key (or mixed it in wrongly) would yield identical /// output — silent wrong-key decryption. /// /// Grounding: per-sector key = title_key[i] ^ sector[0x54+i]. /// Mutation: in the `key` array drop the `title_key[i] ^` term -> both keys /// give the same body, assert fires. #[test] fn descramble_output_depends_on_title_key() { let seed = [0xDE, 0xAD, 0xBE, 0xEF, 0x42]; let make = |k: &[u8; 5]| { let mut s = vec![0x00u8; 2048]; s[0x14] = 0x30; s[0x54..0x59].copy_from_slice(&seed); descramble_sector(k, &mut s); s }; let a = make(&[0x01, 0x02, 0x03, 0x04, 0x05]); let b = make(&[0x01, 0x02, 0x03, 0x04, 0x06]); // differs in last byte assert_ne!( &a[128..2048], &b[128..2048], "different title keys must descramble differently" ); } /// Descramble is keyed by the sector seed too: same title key, different /// seed -> different body. Pins that bytes 0x54..0x59 actually feed the /// keystream (not just the per-sector XOR key). /// /// Mutation: replace `seed` array reads with a constant -> both seeds give /// the same body, assert fires. #[test] fn descramble_output_depends_on_seed() { let key = [0x01, 0x02, 0x03, 0x04, 0x05]; let make = |seed: [u8; 5]| { let mut s = vec![0x00u8; 2048]; s[0x14] = 0x30; s[0x54..0x59].copy_from_slice(&seed); descramble_sector(&key, &mut s); s }; let a = make([0x11, 0x22, 0x33, 0x44, 0x55]); let b = make([0x11, 0x22, 0x33, 0x44, 0x56]); assert_ne!( &a[128..2048], &b[128..2048], "different seeds must descramble differently" ); } }