Files
libfreemkv/src/mux/timeline.rs
T
Matthew Jackson 05729f5dfe fix(libfreemkv): rc6 hardening pass — mux timeline/colour/PCR, demux panic sentinel, parser robustness + doc accuracy
Surgical fixes (each with a regression test that fails without the change):

mux/mkv.rs, mux/demux_sink.rs: drive the clip-boundary timeline epoch
off the resolved PRIMARY VIDEO track, not the literal stream index 0.
An M2TS/PMT title can list an audio ES before video, so streams[0] may
be audio; a non-video epoch driver ratchets the frontier and inflates
the timeline. mkv cluster-opening falls back to track 0 for audio-only
titles so they still open clusters.

mux/codec/ac3.rs: correct ACMOD_CHANNELS — acmod=5 (3/1) is 4 channels,
not 3 (was undercounting a 3/1 stream); fix the A/52 Table 5.8 doc.

disc/mod.rs: HDMV coding_type 0x91 (Interactive Graphics / menus) no
longer maps to PGS subtitle — it falls through to Unknown so the PMT/STN
walker drops it instead of surfacing a bogus subtitle track.

mux/videomap.rs + mux/mkv.rs: FVI colour now mirrors the MKV muxer's CICP
precedence (measured CICP authoritative; HDR-driven PQ/HLG transfer
override) via a shared cicp_for_video helper, so the two sinks can't
disagree (HDR10 BT.2020 no longer emits SDR transfer 14).

mux/mkvstream.rs: saturating_add on cluster_ts + rel_ts so an adversarial
CLUSTER_TIMESTAMP near i64::MAX can't overflow/panic before the existing
saturating_mul.

mux/timeline.rs: tighten the tail-straggler clamp so a normal new-epoch
non-video frame leading the sparse video frontier by >3s is not demoted
into the previous clip's epoch.

mux/m2ts_mux/mod.rs: re-stamp PCR per video TS packet (mid-PES), not only
at PES boundaries, so a large UHD I-frame can't open a multi-second PCR
gap; modular 33-bit PTS rebasing so a real 90 kHz clock wrap is not
collapsed to PTS 0 (pre-base frames still floor to 0).

io/byte_prefetcher.rs, sector/prefetched.rs: wrap the producer feed loop
in catch_unwind and emit a typed error sentinel on panic, so a mid-stream
producer panic is not read as a clean EOF at the demux boundary (which
would silently truncate the mux).

mux/codec/h264.rs: extend HIGH_PROFILES to the full ISO/IEC 14496-15 set
that mandates the avcC chroma/bit-depth extension (adds 244 et al.).

Doc/comment accuracy: css/mod.rs (50000 sectors, not scrambled-sectors),
aacs/decrypt.rs (decrypt_unit already-clear path), ifo.rs (TT_SRPT at
0xC4), css/lfsr.rs (LFSR0 24-bit; TAB1-then-XOR cipher; real scramble-flag
predicate), disc/read_error.rs (for_sweep does bounded transient retries).

Skipped: keydb.rs SSRF guard (low/latent, no live caller) — a hard
loopback block breaks an existing behavioral test that exercises the
header-EOF path over a loopback server; a clean fix needs a resolver test
seam beyond this surgical pass. The sibling keydb_fetch.rs comment fix is
out of scope (freemkv crate).
2026-06-25 23:39:03 -07:00

467 lines
24 KiB
Rust

//! Shared clip-boundary timeline-continuity corrector.
//!
//! A BD/UHD title's clips are read as one concatenated sector stream (clip
//! boundaries / mpls connection_condition are not plumbed to the mux), so at a
//! non-seamless boundary the source PES PTS jumps backward. Left uncorrected,
//! that produces a sustained band of non-monotonic block timestamps. Every
//! muxer/sink that consumes the interleaved per-track PES stream and emits a
//! monotonic timeline (the MKV muxer, the `demux://` elementary-stream sink)
//! uses [`TimelineContinuity`] so the correction lives in exactly one place.
/// A backward PTS step larger than this is treated as a clip-boundary
/// discontinuity (a non-seamless BD clip / dual-layer-break where the source
/// PES PTS resets), NOT as B-frame reorder. HEVC/H.264 reorder depth tops out
/// around 16 frames (<1s at 24 fps); 3s sits comfortably above any legitimate
/// reorder window and far below any real clip's duration, so it never
/// false-triggers within a clip.
pub(crate) const DISCONTINUITY_BACKSTEP_NS: i64 = 3_000_000_000;
/// Sub-frame gap inserted after a rebased discontinuity so the first frame of
/// the new clip lands strictly after the previous timeline high (1 ms).
pub(crate) const DISCONTINUITY_GAP_NS: i64 = 1_000_000;
/// Global timeline-continuity corrector. freemkv reads a BD title's clips as
/// one concatenated sector stream (clip boundaries / mpls connection_condition
/// are not plumbed to the mux), so at a non-seamless boundary the source PES
/// PTS jumps backward. Left uncorrected, that produces a sustained band of
/// non-monotonic block timestamps (ffmpeg then derives non-monotonic DTS).
///
/// A single running `offset_ns` is applied to EVERY track, so the concatenated
/// clips form one monotonic timeline AND A/V sync is preserved (all tracks at a
/// boundary shift by the same amount). It is global, not per-track: a clip
/// boundary resets every stream together by the same delta.
///
/// **Only the VIDEO track drives epoch decisions.** A title carries one video
/// track plus many interleaved audio + subtitle tracks (Top Gun UHD: 2 video,
/// 11 audio, 32 PGS). Those non-video tracks are sparse and lag the video by
/// seconds, so their raw PTS swing well over the 3 s discontinuity threshold
/// against a shared frontier even within a SINGLE clip — a late subtitle PTS
/// would ratchet `high_ns` up, then the next normal video frame would sit >3 s
/// below it and be misread as a clip boundary, permanently bumping `offset_ns`.
/// That false-positive ratchet (firing thousands of times on a one-clip title)
/// inflated Top Gun's cluster/Cue timestamps into the billions of ms and
/// destroyed its seek index. The clip-boundary INFERENCE is therefore keyed on
/// video PTS alone: video establishes and advances the frontier and is the only
/// track that can open a new epoch. Non-video frames are remapped under the
/// CURRENT offset and never touch the frontier or the offset — they ride the
/// timeline the video defines, preserving A/V sync (all tracks at a boundary
/// shift by the same delta) without ever triggering a rebase themselves.
///
/// The demuxer interleaves the tracks, so at a real (multi-clip) boundary the
/// streams do NOT all reset on the same frame — a lagging audio/PGS frame from
/// the just-ended clip's tail can arrive AFTER the next clip's video has already
/// reset the epoch. Such a "straggler" carries an old-epoch raw PTS; adding the
/// new (clip-sized) offset to it would fling it far past the frontier and force
/// a forward-dated split cluster. A non-video frame whose mapped position lands
/// more than a backstep past the frontier is therefore clamped to the frontier
/// (the seam) — it never perturbs the offset or the frontier and never
/// forward-dates a cluster. Genuine multi-clip seamless rebasing (the design
/// that is correct for real HEVC/H.264 multi-clip titles) is preserved: it is
/// the video back-jump that opens a new epoch, exactly as before.
pub(crate) struct TimelineContinuity {
/// Offset (ns) added to raw PTS for the CURRENT epoch.
pub(crate) offset_ns: i64,
/// Offset (ns) of the immediately previous epoch — used to recognise and
/// remap a non-video tail straggler at a boundary (an old-epoch frame whose
/// current-offset mapping flies forward but whose previous-offset mapping
/// lands at the seam). Equals `offset_ns` until the first boundary.
pub(crate) prev_offset_ns: i64,
/// Highest adjusted VIDEO PTS (ns) accepted onto the timeline so far — the
/// running frontier. `None` until the first video frame. Only video advances
/// it; non-video tracks never touch it.
pub(crate) high_ns: Option<i64>,
}
impl TimelineContinuity {
pub(crate) fn new() -> Self {
Self {
offset_ns: 0,
prev_offset_ns: 0,
high_ns: None,
}
}
/// Map a raw PES PTS (ns) onto the continuous output timeline.
///
/// `drives_epoch` gates EVERY epoch decision. It is `true` for the PRIMARY
/// video track (base layer, track 0) ONLY. Every other track — audio, PGS
/// subtitle, and a second video track such as a Dolby Vision enhancement
/// layer — passes `false` and is a passive rider. (The DV EL is video but
/// runs its own PTS timeline interleaved with the base layer's; letting it
/// drive epochs would false-trigger a reset on every GOP.)
///
/// **Passive tracks** (`drives_epoch == false`). Always remapped under the
/// CURRENT offset. They never advance `high_ns`, never trigger a clip-boundary
/// reset, and never bump `offset_ns`. This is what kills the single-clip
/// ratchet: a sparse/lagging subtitle/audio PTS, or an interleaved EL frame,
/// can no longer push the frontier up and make the next base-video frame look
/// like a boundary. A/V sync is preserved because the offset they ride is the
/// same one the base video established for the epoch.
///
/// **Primary video** (`drives_epoch == true`):
/// - **Backward jump > `DISCONTINUITY_BACKSTEP_NS`** vs the frontier =
/// clip-boundary reset: open a new epoch (bump the offset so this frame
/// continues just after the frontier). This is the genuine multi-clip
/// seamless rebasing, now driven only by real base-video back-jumps.
/// - **Everything else** (normal progression + sub-threshold B-frame reorder
/// dips) passes through with the current offset and advances the frontier,
/// preserving PTS.
pub(crate) fn adjust(&mut self, raw_pts_ns: i64, drives_epoch: bool) -> i64 {
// Passive track: ride the current epoch's offset. Never advance the
// frontier and never open an epoch — these tracks each run on their own
// (sparse/laggy/independent) timeline and would false-trigger the ratchet.
if !drives_epoch {
let mapped = raw_pts_ns.saturating_add(self.offset_ns);
// Tail-straggler remap: at a REAL (base-video-driven) multi-clip
// boundary the offset has just jumped forward by ~a whole clip, but a
// lagging tail frame from the just-ended clip still carries an
// OLD-epoch raw PTS. Adding the NEW offset flings it ~a clip past the
// frontier and would force a forward-dated split cluster (breaking
// cluster monotonicity). Such a straggler is recognised precisely: its
// current-offset mapping lands more than a backstep PAST the frontier
// AND its PREVIOUS-offset mapping lands in the seam TAIL — at/below the
// frontier but no more than one backstep below it (i.e. it ended just
// before the seam, in the prior epoch). The lower bound is essential:
// a NORMAL new-epoch frame that merely leads the sparse (video-only)
// frontier by >3s ALSO has `prev_mapped <= high` (its prev-offset
// mapping lands ~a whole clip below the frontier), and clamping it
// would demote it into the just-ended clip's epoch, mis-timing that
// audio/subtitle by a whole clip. Requiring `prev_mapped` to sit
// within a backstep below the frontier keeps the remap to genuine
// tail stragglers; a long audio-only tail, a sparse subtitle, or an
// EL frame that simply runs ahead is left on the current offset.
if let Some(high) = self.high_ns {
if mapped > high + DISCONTINUITY_BACKSTEP_NS {
let prev_mapped = raw_pts_ns.saturating_add(self.prev_offset_ns);
if prev_mapped <= high && prev_mapped >= high - DISCONTINUITY_BACKSTEP_NS {
return prev_mapped;
}
}
}
return mapped;
}
let Some(high) = self.high_ns else {
let adj = raw_pts_ns.saturating_add(self.offset_ns);
self.high_ns = Some(adj);
return adj;
};
let adj = raw_pts_ns.saturating_add(self.offset_ns);
if adj < high - DISCONTINUITY_BACKSTEP_NS {
// Clip-boundary reset (real multi-clip seam): continue just after the
// frontier. Save the previous offset so a lagging non-video tail
// frame can be recognised and remapped to the seam (see above).
self.prev_offset_ns = self.offset_ns;
let bump = (high - adj).saturating_add(DISCONTINUITY_GAP_NS);
self.offset_ns = self.offset_ns.saturating_add(bump);
let adj2 = raw_pts_ns.saturating_add(self.offset_ns);
self.high_ns = Some(high.max(adj2));
adj2
} else {
// Normal progression / sub-threshold B-frame reorder: keep true PTS.
self.high_ns = Some(high.max(adj));
adj
}
}
}
#[cfg(test)]
mod tests {
use super::*;
const S: i64 = 1_000_000_000; // 1 second in ns
// Convenience: a video frame drives epoch decisions; non-video rides the
// current offset. These wrappers make the test intent explicit.
fn adj_video(tc: &mut TimelineContinuity, p: i64) -> i64 {
tc.adjust(p, true)
}
fn adj_other(tc: &mut TimelineContinuity, p: i64) -> i64 {
tc.adjust(p, false)
}
/// Characterization of the BUG: a BD title's two clips concatenated with a
/// PTS reset at the boundary. WITHOUT correction the raw VIDEO timeline goes
/// hard backward at clip 2 (what produced the non-monotonic-DTS band on
/// Dune / Top Gun). WITH `TimelineContinuity` the output is monotonic and
/// continuous across the boundary. The boundary is driven by VIDEO.
#[test]
fn continuity_rebases_clip_boundary_reset() {
// Clip1 video rising to 10s, then clip2 RESETS near 0 — non-seamless.
let clip1: Vec<i64> = (0..=10).map(|i| i * S).collect(); // 0..10s
let clip2: Vec<i64> = (0..=10).map(|i| i * S).collect(); // resets to 0..10s
let raw: Vec<i64> = clip1.iter().chain(clip2.iter()).copied().collect();
// Uncorrected (the bug): the sequence is NOT monotonic — clip2's first
// frame (0) is 10s below clip1's last (10s).
assert!(
raw.windows(2).any(|w| w[1] < w[0]),
"precondition: raw clip-reset sequence is non-monotonic"
);
// Corrected: strictly non-decreasing, and clip2 continues AFTER clip1.
let mut tc = TimelineContinuity::new();
let out: Vec<i64> = raw.iter().map(|&p| adj_video(&mut tc, p)).collect();
assert!(
out.windows(2).all(|w| w[1] >= w[0]),
"corrected timeline must be monotonic non-decreasing, got {out:?}"
);
// Clip2's first frame lands just after clip1's last (10s) + the gap.
assert_eq!(out[11], 10 * S + DISCONTINUITY_GAP_NS);
// Clip2's last frame is offset by the whole of clip1, not back near 0.
assert!(out[21] > 19 * S);
}
/// Regression guard: NORMAL B-frame reorder (a small backward dip, well
/// under the discontinuity threshold) on VIDEO must pass through UNCHANGED.
#[test]
fn continuity_preserves_bframe_reorder() {
let mut tc = TimelineContinuity::new();
// I, P(+3 frames), B, B, B — presentation PTS dips backward by ~2
// frames (~83ms), far under the 3s threshold.
let raw = [0i64, 125_000_000, 42_000_000, 83_000_000, 250_000_000];
let out: Vec<i64> = raw.iter().map(|&p| adj_video(&mut tc, p)).collect();
assert_eq!(out, raw, "B-frame reorder must pass through unchanged");
assert_eq!(tc.offset_ns, 0, "no rebase for sub-threshold reorder");
}
/// A legitimate FORWARD gap (a real timing gap within a clip) on VIDEO must
/// be PRESERVED, not clamped — only backward video clip-boundary jumps are
/// rebased.
#[test]
fn continuity_preserves_forward_gap() {
let mut tc = TimelineContinuity::new();
let raw = [0i64, S, 2 * S + 500_000_000, 4 * S]; // a 1.5s gap mid-stream
let out: Vec<i64> = raw.iter().map(|&p| adj_video(&mut tc, p)).collect();
assert_eq!(out, raw, "forward gap preserved verbatim");
assert_eq!(tc.offset_ns, 0, "no rebase on forward progression");
}
/// PRIMARY rc3 regression: a sparse, lagging NON-VIDEO track (PGS subtitle /
/// trailing audio) on a SINGLE-clip title must NOT inflate `offset_ns`. This
/// is the exact false-positive that destroyed Top Gun's seek index: with a
/// shared frontier, a late subtitle PTS ratcheted the frontier up, then the
/// next normal video frame sat >3s below it and was misread as a clip
/// boundary, permanently bumping the offset — thousands of times, until the
/// Cue/cluster timestamps inflated into the billions of ms.
///
/// Correct behaviour: non-video frames ride the current offset and NEVER
/// touch the frontier or the offset, so no amount of subtitle/audio lag can
/// trigger a rebase on a one-clip title.
#[test]
fn single_clip_late_subtitle_does_not_inflate_offset() {
let mut tc = TimelineContinuity::new();
// One continuous clip: video advances steadily 0..60s.
// Interleaved, a subtitle track is sparse — it emits a cue at 0s, then
// nothing for a long stretch, then a late cue, then jumps around. Each
// subtitle PTS swings many seconds against the video frontier.
// Drive a realistic interleave.
let mut max_out = i64::MIN;
for sec in 0..=60 {
// Video frame every second.
let v = adj_video(&mut tc, sec * S);
max_out = max_out.max(v);
// Every 7th second, a subtitle appears whose raw PTS lags the video
// frontier by ~5s (a late display-set delivered by the interleaver)
// — far more than the 3s discontinuity threshold.
if sec % 7 == 0 && sec >= 7 {
let sub_raw = (sec - 5) * S;
let s = adj_other(&mut tc, sub_raw);
// The subtitle maps under the current (zero) offset, near its
// true time — it does NOT fling the timeline forward.
assert_eq!(s, sub_raw, "subtitle rides the current offset");
}
}
// The crux: a single-clip title must NEVER open an epoch. Offset stays 0
// and the timeline never inflates.
assert_eq!(
tc.offset_ns, 0,
"single-clip interleave must not ratchet offset (was {})",
tc.offset_ns
);
// And the video frontier is exactly 60s — not billions.
assert_eq!(tc.high_ns, Some(60 * S), "frontier tracks video only");
assert!(max_out <= 60 * S, "no timeline inflation, max={max_out}");
}
/// PRIMARY rc3 regression (Dolby Vision dual-layer): a SECOND video track —
/// the DV enhancement layer — runs its OWN PTS timeline interleaved with the
/// base layer's, so the two video PTS sequences OVERLAP. The EL must be a
/// PASSIVE rider (drives_epoch == false): if it drove epochs, every EL GOP
/// would look like a multi-second backward jump against the base-layer
/// frontier and false-trigger a clip-boundary reset — the exact ratchet that
/// inflated Top Gun's 1-clip 1h49m timeline to ~7 h. Here the base layer
/// advances 0..60s while the EL re-emits the SAME 0..60s interleaved; the
/// timeline must stay at 60s with offset 0.
#[test]
fn dv_enhancement_layer_does_not_drive_epochs() {
let mut tc = TimelineContinuity::new();
let mut max_out = i64::MIN;
for sec in 0..=60 {
// Base layer (track 0) drives the epoch.
let bl = adj_video(&mut tc, sec * S);
// EL (track 1) re-emits the same time — a passive rider. Its raw PTS
// equals the base layer's, but it arrives just AFTER the base frame
// for the NEXT second sometimes; simulate the overlap by feeding the
// PREVIOUS second's time, which is a backward swing vs the frontier.
let el_raw = if sec > 0 { (sec - 1) * S } else { 0 };
let el = adj_other(&mut tc, el_raw);
assert_eq!(el, el_raw, "EL rides current offset, true PTS preserved");
max_out = max_out.max(bl).max(el);
}
assert_eq!(
tc.offset_ns, 0,
"DV EL interleave must not ratchet offset (was {})",
tc.offset_ns
);
assert_eq!(tc.high_ns, Some(60 * S), "frontier tracks base video only");
assert!(max_out <= 60 * S, "no timeline inflation, max={max_out}");
}
/// Companion: a non-video frame must never ADVANCE the frontier. Even a
/// non-video PTS far ABOVE the current video frontier (a subtitle/audio
/// timestamp that leads the video momentarily) leaves `high_ns` untouched,
/// so a subsequent normal video frame is not misread as a boundary.
#[test]
fn non_video_never_advances_frontier() {
let mut tc = TimelineContinuity::new();
adj_video(&mut tc, 0);
adj_video(&mut tc, 5 * S);
let frontier = tc.high_ns.unwrap();
// A subtitle leading the video by 20s.
let s = adj_other(&mut tc, 25 * S);
assert_eq!(s, 25 * S, "non-video maps under current offset");
assert_eq!(
tc.high_ns.unwrap(),
frontier,
"non-video must NOT advance the frontier"
);
// The next normal video frame (6s) is well below 25s but is NOT treated
// as a boundary, because the frontier is still 5s (video-only).
let v = adj_video(&mut tc, 6 * S);
assert_eq!(v, 6 * S, "video continues normally, no false boundary");
assert_eq!(
tc.offset_ns, 0,
"no rebase triggered by the leading subtitle"
);
}
/// Regression for the original Top Gun band: a LARGE, real-magnitude
/// clip-boundary back-jump on VIDEO (clip 1 ≈ 13 min, clip 2 resets to 0)
/// must STILL be rebased to one continuous monotonic timeline — the genuine
/// multi-clip seamless behaviour is preserved, now keyed on real video
/// back-jumps.
#[test]
fn continuity_large_clip_boundary_backjump_rebased() {
let mut tc = TimelineContinuity::new();
// Clip 1: 0 .. 780s (13 min) at 1s steps.
let clip1: Vec<i64> = (0..=780).map(|i| i * S).collect();
// Clip 2: resets to 0 .. 120s — the ~ -780s discontinuity.
let clip2: Vec<i64> = (0..=120).map(|i| i * S).collect();
let mut last = i64::MIN;
let mut max = i64::MIN;
for &p in clip1.iter().chain(clip2.iter()) {
let a = adj_video(&mut tc, p);
assert!(
a >= last,
"rebased timeline must be monotonic, got {a} < {last}"
);
last = a;
max = max.max(a);
}
// Offset ≈ the whole of clip 1 (one boundary, no ratchet).
assert_eq!(tc.offset_ns, 780 * S + DISCONTINUITY_GAP_NS);
// Timeline spans clip1+clip2 (~900s), proving clip 2 is reachable past
// the boundary — not capped at it, and not ratcheted far beyond.
assert!(
(900 * S..901 * S).contains(&max),
"timeline must span ~900s (clip1+clip2), got {max}"
);
}
/// At a REAL video-driven boundary, a lagging NON-VIDEO tail frame from the
/// just-ended clip (an old-epoch raw PTS arriving interleaved after the
/// reset) must be REMAPPED to its true seam position with the PREVIOUS
/// offset — not flung ~a clip past the frontier by the freshly-bumped
/// offset. Otherwise it would force a forward-dated split cluster and break
/// cluster monotonicity.
#[test]
fn non_video_straggler_remapped_to_seam_at_boundary() {
let mut tc = TimelineContinuity::new();
// Clip1 video rises to 600s.
for i in 0..=600 {
adj_video(&mut tc, i * S);
}
let frontier = tc.high_ns.unwrap();
assert_eq!(frontier, 600 * S);
// Clip2 video resets to 0 → boundary, offset bumps by ~600s.
let c2 = adj_video(&mut tc, 0);
assert_eq!(c2, 600 * S + DISCONTINUITY_GAP_NS);
// Straggler: clip1's tail audio (raw 599.5s) arrives now. Under the new
// offset it would map to ~1199.5s; it must instead remap with the
// previous (zero) offset to its true seam position 599.5s.
let straggler_raw = 599 * S + 500_000_000;
let straggler = adj_other(&mut tc, straggler_raw);
assert_eq!(
straggler, straggler_raw,
"straggler must remap to its seam position via the previous offset"
);
assert!(
straggler <= frontier,
"straggler must land at/below the frontier, got {straggler}"
);
// It must NOT have perturbed the offset or the frontier.
assert_eq!(
tc.high_ns.unwrap(),
c2,
"straggler must not move the frontier"
);
// A NORMAL clip2 audio frame (raw ~1s, current epoch) is NOT remapped —
// it rides the new offset to ~601s, just past the frontier but within a
// backstep (its previous-offset mapping ~1s is below the frontier but the
// current-offset mapping is not a backstep past it, so it is not treated
// as a straggler).
let normal = adj_other(&mut tc, S);
assert_eq!(normal, S + 600 * S + DISCONTINUITY_GAP_NS);
}
/// Regression for the over-eager straggler clamp: a NORMAL new-epoch
/// non-video frame that leads the (sparse, video-only) frontier by MORE than
/// one backstep must ride the CURRENT offset — it must NOT be demoted into
/// the just-ended clip's epoch. Such a frame satisfies BOTH of the old
/// discriminator's conditions (current-map > frontier+backstep AND
/// prev-map <= frontier), so the old `prev_mapped <= high` test wrongly
/// clamped it back ~a whole clip. The tightened lower bound
/// (`prev_mapped >= high - backstep`) fixes it.
#[test]
fn normal_new_epoch_frame_leading_frontier_is_not_clamped() {
let mut tc = TimelineContinuity::new();
// Clip1 video rises to 600s, then clip2 resets to 0 → boundary.
for i in 0..=600 {
adj_video(&mut tc, i * S);
}
let frontier = tc.high_ns.unwrap();
assert_eq!(frontier, 600 * S);
let c2 = adj_video(&mut tc, 0);
assert_eq!(c2, 600 * S + DISCONTINUITY_GAP_NS);
// A NORMAL clip-2 audio frame at raw ~5s. Current-offset mapping is
// ~605s, which IS more than a backstep (3s) past the 600s frontier — but
// its previous-offset mapping (~5s) lands ~595s BELOW the frontier, far
// outside the seam tail. It is a legitimate new-epoch frame, NOT a tail
// straggler, and must ride the current offset.
let raw = 5 * S;
let out = adj_other(&mut tc, raw);
assert_eq!(
out,
raw + 600 * S + DISCONTINUITY_GAP_NS,
"a normal new-epoch frame leading the frontier by >3s must ride the \
current offset, not be clamped back into the previous clip"
);
// And it must NOT have been demoted near the previous clip's tail (~5s).
assert!(
out > frontier,
"frame must stay in the new epoch (> frontier), got {out}"
);
}
}